Light of Destruction - Set nach Phantom Darkness - Druckversion +- Raupyboard (https://www.raupyboard.de) +-- Forum: Allgemein (https://www.raupyboard.de/forumdisplay.php?fid=25) +--- Forum: Andere TCGs (https://www.raupyboard.de/forumdisplay.php?fid=30) +--- Thema: Light of Destruction - Set nach Phantom Darkness (/showthread.php?tid=5242) |
Light of Destruction - Set nach Phantom Darkness - Kakamään - 30.01.2008 Hab son Yugioh Wiederbelebungs Tick, daher mal das Set nach Phantom Darkness: Light of Destruction (508) Release: 23. Feb. 2008 (Japan) Preis: 150 Yen pro Booster 5 Karten pro Booster, 30 Booster pro Display Enthält 80 Karten: 1 Holographic Rare 5 Ultra Rare 9 Super Rare 18 Rare 48 Common Zitat:- Beinhaltet Karten von Saiou, Judai, Edo, Chronos LODT-JP001 Honest [Ultra Rare] *Cover* LIGHT/Angel - Effect/4/1100/1900 During your Main Phase, you can return this face-up card on the field to your hand. Also, if a face-up LIGHT monster you control battles, by sending this card from your hand to the Graveyard during the Damage Step, until the End Phase the ATK of that monster is increased by the ATK of the opponent's monster it battles with. LODT-JP002 Cross Porter DARK/Warrior - Effect/2/400/400 Send 1 monster you control to the Graveyard to Special Summon 1 "N-Spacian" monster from your hand. When this card is sent to the Graveyard, add 1 "N-Spacian" monster from your deck to your hand. LODT-JP003 Miracle Flipper LIGHT/?? - Effect/2/300/500 If there is a "Miracle Flipper" on the field, this card cannot be Normal Summoned, Flip Summoned or Special Summoned. While this card is on the field, your opponent cannot attack your other monster. When this card is destroyed by battle, Special Summon it to your opponent's field. When this card is destroyed by the effect of a Magic, Trap or Effect monster, destroy 1 monster your opponent controls. LODT-JP004 Destiny Hero Dread Servant DARK/Warrior - Effect/3/400/700 When this card is successfully Normal Summoned, place 1 Clock Counter on a "Clocktower Prison". When this card is destroyed by battle and sent to the Graveyard, you can destroy 1 Magic or Trap card you control. LODT-JP005 Volcanic Queen FIRE/Pyro - Effect/6/2500/1200 When this card is played from the hand, you must Special Summon this card to your opponent's field by tributing 1 monster they control. Once per turn, by sending 1 card you control except this card to the Graveyard, inflict 1000 points of damage to your opponent. Also, if you don't tribute a monster except this card during your End Phase, the controller of this card takes 1000 Damage. When this card is Special Summoned, you cannot Normal Summon this turn. LODT-JP006 Android Psycho Returner [Rare] DARK/Machine - Effect/3/600/1400 This card can attack your opponent directly. When... LODT-JP007 Android Psycho Lord DARK/Machine - Effect/8/2600/1600 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up "Android Psycho Shocker" you control to the Graveyard. While this card is on the field, Trap cards cannot be activated and the effects of all Trap cards are negated. Once per turn, ... // Android Psycho Shocker IST Jinzo. Und Android =/= roid, falls einer auf die Idee kommt (Zeichen!!!) :P LODT-JP008 Arcana Force 0 - THE FOOL LIGHT/Angel - Effect/1/0/0 This card is not destroyed by battle. This card cannot be changed to Defense Position. When this card is successfully Normal Summoned, Flip Summoned or Special Summoned, toss a coin once and depending on the result, the following effect is gained: - Head: Negate the effects of your Magic, Trap or Effect monster that targets this card and destroy them. - Tail: Negate the effects of your opponent's Magic, Trap or Effect monster that targets this card and destroy them. LODT-JP009 Arcana Force I - THE MAGICIAN LIGHT/Angel - Effect/4/1100/1100 LODT-JP010 Arcana Force III - THE EMPRESS LIGHT/Angel - Effect/4/1300/1300 When this card is successfully Normal Summoned, Flip Summoned or Special Summoned, toss a coin once and depending on the result, the following effect is gained: - Head: When your opponent successfully Normal Summons a monster, you can Special Summon 1 "Arcana Force" monster from your hand to your field. - Tail: When your opponent successfully Normal Summons a monster, send 1 card from your hand to your Graveyard. LODT-JP011 Arcana Force IV - THE EMPEROR LIGHT/Angel - Effect/4/1400/1400 When this card is successfully Normal Summoned, Flip Summoned or Special Summoned, toss a coin once and depending on the result, the following effect is gained: - Head: ATK of all face-up "Arcana Force" monster you control is increased by 500 points. - Tail: ATK of all face-up "Arcana Force" monster you control is decreased by 500 points. LODT-JP012 Arcana Force VI - THE LOVERS LIGHT/Angel - Effect/4/1600/1600 When this card is successfully Normal Summoned, Flip Summoned or Special Summoned, toss a coin once and depending on the result, the following effect is gained: - Head: When an "Arcana Force" monster is Tribute Summoned, this card can be treated as 2 Tributes - Tail: "Arcana Force" monster cannot be Tribute Summoned LODT-JP013 Arcana Force VII - THE CHARIOT LIGHT/Angel - Effect/4/1700/1700 When this card is successfully Normal Summoned, Flip Summoned or Special Summoned, toss a coin once and depending on the result, the following effect is gained: - Head: When this card destroys an opponent's monster as a result of battle, Special Summon that monster to your field. - Tail: Control of this card goes to your opponent. LODT-JP016? Arcana Force XXI - THE WORLD LIGHT/Angel - Effect/8/3100/3100 When this card is successfully Normal Summoned, Flip Summoned or Special Summoned, toss a coin once and depending on the result, the following effect is gained: - Head: By sending 2 monster from your side of the field to the Graveyard during your End-Phase, skip your opponent's next turn. - Tail: During your opponent's Draw Phase, they add the top card of their Graveyard to their hand. LODT-JP017 Arcana Force EX - THE DARK RULER [Ultra Rare] LIGHT/Angel - Effect/10/4000/4000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 monster you control to the Graveyard. When this card is successfully Special Summoned, toss a coin once and depending on the result, the following effect is gained: - Head: This card can attack twice during the Battle Phase. If this card battled with this effect, this card is changed to Defense Position at the end of the Battle Phase. Until the end of your next turn this card cannot change it Position. - Tail: When this card is destroyed, destroy all cards on the field. LOTD-JP018 Lightlord Paladin Jeane LIGHT/Warrior -Effect/4/1800/1200 When this card attacks an opponent's monster, increase its ATK by 300 points during the Damage Step. While you control this face-up card, during your End-Phase send 2 cards from top of your deck to the Graveyard. LODT-JP019 Lightlord Magician Leila LIGHT/Spellcaster/4/1700/200 Change this face-up Attack Position card you control to face-up Defense Position, destroy 1 Magic or Trap card your opponent controls. If you activated this effect, this card's Position cannot be changed until the end of your next turn. While you control this face-up card, during your End-Phase send 3 cards from top of your deck to the Graveyard. LODT-JP020 Lightlord Warrior Garos LIGHT/Angel - Effect/4/1850/1300 If a card(s) is sent from the deck to the Graveyard by an effect of a face-up "Lightlord" monster you control except a "Lightlord Warrior Garos, you can send 2 cards from top of your deck to the Graveyard. For each "Lightlord" monster sent by this effect, draw 1 card. LODT-JP022 Lightlord Hunter Raikou LIGHT/Beast - Effect/2/200/100 Flip: You can destroy 1 card on the field. Send 3 cards from top of your deck to the Graveyard. LODT-JP023 Lightlord Beast Wolf LIGHT/Beastwarrior - Effect/4/2100/300 This card cannot be Normal Summoned or Set. When this card is sent from your deck to your Graveyard, Special Summon this card to your field. LODT-JP02? Lightlord Angel-Cherubim LIGHT/Angel - Effect/5/1500?/2500? {{Once per turn, during your Main Phase, you can send ? cards from top of your deck to your Graveyard. If a "Lightlord" monster is sent to the Graveyard by this card's effect, you can Special Summon it to your field.}} *unconfirmed* LODT-JP025? Lightlord Dragon Gragonis LIGHT/Dragon/6/2000/1600 This card gains 300 ATK for each "Lightlord" monster in your Graveyard. If this card attacks a Defense Position monster and the ATK of this card exceeds the DEF of the attacked monster, inflict the difference as Battle Damage to your opponent's Life Points. While you control this face-up card, during your End-Phase send 3 cards from top of your deck to the Graveyard. LODT-JP026 Judgement Dragoon [Ultra Rare] LIGHT/Dragon - Effect/8/3000/2600 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if there are a total of 4 or more different "Lightlord" monster in your Graveyard. By paying ??? Life Points, destroy all cards on the field except this card. While you control this face-up card, during your End Phase, send 4 cards from top of your deck to the Graveyard. LODT-JP027 Dark Valkyria DARK/Angel - Dual/4/1800/1050 This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect: - While this card stays face-up, only once you can place a Spell Counter on this card . For each Spell counter on this card, this card's ATK is increased by 300 Points. Also, by removing 1 Spell Counter from this card, destroy 1 monster on the field. LODT-JP028 Irekaeru WATER/Aqua - Effect/1/100/2000 Tribute 1 monster you control. Select 1 "Frog" monster from your deck, and Special Summon it to your field. While this card is on the field, "Frog" monster cannot be destroyed by battle. LODT-JP029 Kan Frog (Consideration Frog?) WATER/Aqua - Effect/2/400/400 This card can attack your opponent directly. When this card successfully attacked directly, if you control a "Frog" monster except a "Kan Frog", you can destroy 1 Magic or Trap card your opponent controls. LODT-JP030 Charge Battery Man LIGHT/Thunder - Effect/5/1800/1200 When this card is successfully Normal Summoned, you can Special Summon 1 "Battery Man" monster from your deck except a "Charge Battery Man". The ATK and DEF of this card is increased by 300 points for each face-up Thunder-Type monster you control. LODT-JP031 Battery Man - Industrial Type LIGHT/Thunder Effect/8/2600/0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Battery Man" monster in your Graveyard. By removing from play 1 Thunder-Type monster in your Graveyard, destroy 1 Monster and 1 Magic or Trap card on the field. This effect can only be used once per turn. LODT-JP032 Battery Man - Button Cell LIGHT/Thunder - Effect/1/100/100 Flip: Special Summon 1 Level 4 or less "Battery Man" from your deck, Graveyard or that is removed from play. Also, if this flipped face-up card is destroyed by battle and sent to the Graveyard, draw 1 card. LODT-JP042 Dragoon D-END [Ultra Rare] DARK/Warrior - Fusion/10/3000/3000 Destiny Hero Bloo-D + Destiny Hero Dogma Guy This card can only be Fusion Summoned with the cards above. Once per turn you can destroy 1 monster your opponent controls and inflict damage equal to half of that monster's ATK to your opponent's Life Points. During the turn this effect was used, you cannot perform your Battle Phase. When this card is your Graveyard during your Standby Phase, you can Special Summon this card by removing from play 1 "D-Hero" card in your Graveyard. LODT-JP043 Antique Gear Ultimate Golem [Ultra Rare] EARTH/Machine - Fusion/10/4400/3400 Antique Gear Golem + 2 "Antique" monster This card cannot be Special Summoned except by Fusion Summon. When this card attacks a monster in Defense Position, and its ATK exceeds the DEF of that monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, your opponent cannot activate Magic or Trap cards until the end of the Damage Step. When this card is destroyed, you can Special Summon 1 "Antique Gear Golem" from your Graveyard ignoring its Summoning Conditions. LODT-JP046 Spacia Gift Normal Magic Draw 1 card for each face-up "N-Spacian" monster you control. LODT-JP048 D - Formation Continuous Magic When a face-up "Destiny Hero" monster you control is destroyed, put 1 D Counter for each on this card. When you successfully Normal Summon or Special Summon a monster during your Main Phase, by sending this card with 2 or more D Counter to the Graveyard, add up to 2 monsters with the same name as the summoned monster from your deck or Graveyard to your hand. LODT-JP049 Magic Gear Normal Magic Activate by sending 3 face-up "Antique Gear" cards you control to the Graveyard. You can Special Summon 1 "Antique Gear Golem" from either your hand or your Deck ignoring the Summon Condition. Afterwards, destroy all monsters you control except a "Antique Gear Golem". After activation, you cannot Normal Summon for 2 of your own turns. LODT-JP0?? Cup of Ace Normal Magic Toss 1 coin, if Head draw 2 cards. If Tails, your opponent draws 2 cards. LODT-JP051 Light Boundary Field Magic During your Standby Phase toss 1 coin. If the result is Tail, the effect of this card is negated until your next Standby Phase. - The cointoss of an effect that activates when an "Arcana Force" monster is Normal Summoned, Flip Summoned or Special Summoned is not performed and you select which to apply instead. When an "Arcana Force" monster destroys an opponent's monster as a result of battle, increase your Life Points by half of the original ATK of the destroyed monster. LODT-JP053 Justice World Field Magic When a card(s) is sent from your deck to the Graveyard, put 1 Shine Counter on this card. For each Shine Counter on this card, increase the ATK of "Lightlord" monster on the field by 100 Points. (When this face-up card on the field is destroyed by an effect, remove 2 Shine Counter from this card instead and it is not destroyed?) LODT-JP054 Swampy Grasslands Field Magic The ATK of all Level 2 and less WATER Aqua-Type monster is increased by 1200 Points. LODT-JP0?? Decklock Normal Magic LODT-JP057 Rescue Light Normal Magic Pay 800 Life Points. Add 1 LIGHT monster removed from play to your hand. LODT-JP0?? Reborn-Ribbon Equip Magic When the equipped monster is destroyed by battle and sent to the Graveyard, during the End Phase of that turn, Special Summon that monster to your field. LODT-JP063 Rainbow's Gravity Normal Trap Activate when there is a total of 7 different "Gem Beast" monster on your field or in your Graveyard. Special Summon from your Deck or Graveyard an "Ultimate Gem Lord" monster ignoring any Summon Conditions it might have LODT-JP067 Reversal of Fate Normal Trap Activate by selecting 1 face-up "Arcana Force" monster you control. The selected monster's effect gained by the coin toss becomes the opposite effect. LODT-JP069 Arcana Call Normal Trap Activate by selecting 1 face-up "Arcana Force" monster you control. Remove from play 1 "Arcana Force" monster in your Graveyard. Until the End Phase, the effect gained by the selected monster's coin toss becomes the same effect as the effect the monster which was removed from play gains by that coin toss. LODT-JP072 Destruction Jammer Counter Trap Discard 1 card from your hand. Negate the activation of a card with an effect including "destroy a monster on the field", and destroy that card. ------------ LODT-JP0?? Sowing of the Fool *unconfirmed* Continuous Magic LODT-JP0?? Death's Tour *unconfirmed* Continuous Trap[/quote] Einige ziemlich interesante Karten dabei. RE: Light of Destruction - Set nach Phantom Darkness - Ridley - 30.01.2008 Kanns sein das YGO nun langsam son bissel am absaufen ist ? Sets kommen doch nun auch erst eher spärlicher nach oder ? Wenn ich bedenke wie schnell die damals kamen als das Spiel neu in Deutschland war. RE: Light of Destruction - Set nach Phantom Darkness - Palkio - 30.01.2008 kann vielleicht jemand die holographic card posten? würde mich sehr interessieren, welche das ist...aber obwohl ich das game nicht spiele gefällt mir diese fusion vom antiken antriebsgolem seeeehr. RE: Light of Destruction - Set nach Phantom Darkness - Nightforest - 31.01.2008 Na immerhin^^ I spiel noch gerne YGo, hab nu, genau wie bei Pokemon TCG, niemanden, ausser PichuPika, mit dem ich das Game spielen kann =( RE: Light of Destruction - Set nach Phantom Darkness - Kakamään - 31.01.2008 Ridley schrieb:Kanns sein das YGO nun langsam son bissel am absaufen ist ? Sets kommen doch nun auch erst eher spärlicher nach oder ? Wenn ich bedenke wie schnell die damals kamen als das Spiel neu in Deutschland war. Nein überhaupt, eher das Gegenteil. Es kommen jetzt die Booster in in einem Abstand vom weniger als 3 Monaten. Es geht alles sehr flott, schneller als beim Pokemon TCG. Palkio schrieb:kann vielleicht jemand die holographic card posten? würde mich sehr interessieren, welche das ist...aber obwohl ich das game nicht spiele gefällt mir diese fusion vom antiken antriebsgolem seeeehr. Das ist leider noch nicht klar, aber es wird erzählt, dass es diese sein könnten: LODT-JP017 Arcana Force EX - THE DARK RULER [Ultra Rare] LIGHT/Angel - Effect/10/4000/4000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 monster you control to the Graveyard. When this card is successfully Special Summoned, toss a coin once and depending on the result, the following effect is gained: - Head: This card can attack twice during the Battle Phase. If this card battled with this effect, this card is changed to Defense Position at the end of the Battle Phase. Until the end of your next turn this card cannot change it Position. - Tail: When this card is destroyed, destroy all cards on the field. ODER LODT-JP001 Honest [Ultra Rare] *Cover* LIGHT/Angel - Effect/4/1100/1900 During your Main Phase, you can return this face-up card on the field to your hand. Also, if a face-up LIGHT monster you control battles, by sending this card from your hand to the Graveyard during the Damage Step, until the End Phase the ATK of that monster is increased by the ATK of the opponent's monster it battles with. Ich tendiere zu Dark Ruler, Honest ist aber das Covermonster. Es fehlen noch Karten also kann es auch was ganz anderes sein. RE: Light of Destruction - Set nach Phantom Darkness - Dark Phoenix - 31.01.2008 naja ich glaube denen gehen langsam die ideen aus welche karten sie machen. das sieht man sofort. also ich fand das alte YGO immer viel ansprechender als jetzt das neue immer mit so monstergruppen wie zum beispiel e-heroes,d-heroes, Kristallungeheuer etc. ich hab das game früher immer gerne gespielt aber seitem es nurnoch solche monstergruppen gibt und seitem GX im fernsehen ausgestrahlt wird mag ich es irgendwie überhauptnichtmehr. naja mal abwarten vll. kommt ja noch was gutes. RE: Light of Destruction - Set nach Phantom Darkness - Ridley - 31.01.2008 Zitat:Nein überhaupt, eher das Gegenteil.Huh echt ? Naja scheint wohl an mir vorbei zu ziehen ^^ Zitat:naja ich glaube denen gehen langsam die ideen aus welche karten sie machen. das sieht man sofort. also ich fand das alte YGO immer viel ansprechender als jetzt das neue immer mit so monstergruppen wie zum beispiel e-heroes,d-heroes, Kristallungeheuer etc. ich hab das game früher immer gerne gespielt aber seitem es nurnoch solche monstergruppen gibt und seitem GX im fernsehen ausgestrahlt wird mag ich es irgendwie überhauptnichtmehr. naja mal abwarten vll. kommt ja noch was gutes. GX.... war böse... Da ist einem Kommerz in allem auf die Nase gebunden worden. So viel ich weiß kam die Staffel aber nicht aus Japan, die war doch alleine aus den USA oder ? Genauso wie der Film, wenn ich mich da nun recht entsinne. RE: Light of Destruction - Set nach Phantom Darkness - Kakamään - 01.02.2008 Dark Phoenix schrieb:naja ich glaube denen gehen langsam die ideen aus welche karten sie machen. das sieht man sofort. also ich fand das alte YGO immer viel ansprechender als jetzt das neue immer mit so monstergruppen wie zum beispiel e-heroes,d-heroes, Kristallungeheuer etc. ich hab das game früher immer gerne gespielt aber seitem es nurnoch solche monstergruppen gibt und seitem GX im fernsehen ausgestrahlt wird mag ich es irgendwie überhauptnichtmehr. naja mal abwarten vll. kommt ja noch was gutes. Die Monstergruppen sind ja grade das tolle dran, wenn es die nicht geben würde, würde jeder das gleiche Deck spielen. Und pro Booster kommen ja auch nur so 1-2 neue Gruppen dazu, von daher ist es sehr positiv. |